UV Easy Bake

Category: UV exporting to image
Compatibility: Blender 2.83, 2.93, 3.x
License: GPL

Combine multiple UV mapped textures and materials (also procedural) into 1 texture in Blender, without using external software.

Objects Parenter

Category: Object parenting
Compatibility: Blender 2.93, 3.x
License: GPL

Make an object follow other objects consecutively without the default bugginess of Object Constraints that Blender offers.

Grease Pencil Collections

Category: Layer folder management
Compatibility: Blender 2.83, 2.93, 3.x
License: GPL

Grease Pencil generates many layers during any composition, and such needs organization and neatness in the forms of groups that can open and close themselves for maximum efficiency of your workflow.

Follow the textures

Bake those procedural materials and textures
and export them to your favourite
Image Editor

Weapon & Impact Particles

Category: Particle effects asset pack
Compatibility: Blender 2.83, 2.93, 3.x
Preview: Real-time
License: Royalty Free

Easily add to your weapon a muzzle flash, bullet impact particles effects for different materials, physics to the impact and smoke after the gun shots.

Retro Graphics & Effects

Category: Retro graphics asset pack
Compatibility: Blender 2.83, 2.93, 3.x
Preview: Real-time
License: Royalty Free

Bring back the retro era graphics (PSX) to Blender with dithering and vertex snapping for your scenes and materials.

Shape Key Collections

Category: Shape key folder management
Compatibility: Blender 2.6x, 2.7x, 2.83, 2.93, 3.x
License: GPL

Organize shape keys into folders and subfolders, and name them for maximum convenience. Gone are the days of long lists of confusion when looking for the right shape key to use.

Impacts & Nostalgia!

Impacts from objects or gunshots
on any surface

Super Easy Render

Category: Rendering, exporting UI
Compatibility: Blender 2.83, 2.93, 3.x
License: GPL

Bulk render your scenes in Blender and have full control over the speed, framerate, Shadows, Volumetrics, Motion Blur, Samples; and on top of that choose if you want to shut down your computer once it ends.

Driver-Rig: Shape Keys to Bones

Category: Shape key automation
Compatibility: Blender 2.83, 2.93, 3.x
License: GPL

A simple and necessary Blender addon, with a 3D UI, that can set up shape keys to be driven by bones through an automated process. It can work on any model or mesh, including facial shape keys of any character.

Master Shape Keys

Category: Grouping, merging, folder management
Compatibility: Blender 2.83, 2.93, 3.x
License: GPL

Blender Master Shape Keys can separate a shape key into multiple individual shape keys. It also can merge or group shape keys together that makes things easier to manage. In practice this can be separating both sides of a human model’s lips, for further expression and control.

Automation!

Using Super Easy Render you can bulk
render many projects at once

Particle Groups

Category: Particle grouping and control
Compatibility: Blender 2.79, 2.83, 3.x
License: GPL

Group together a Blender particle system into controllable groups that can be duplicated and looped easily. Create stunning visual effects by altering offsets and making new particle groups that’d populate your scenes.

Weather Particles

Category: Weather particles asset pack
Compatibility: Blender 2.83, 2.93, 3.x
Preview: Real-time
License: Royalty Free

Particle systems and effects tend to have this overlay effect that feels artificial to the eye, especially when the particle system follows the camera as it moves. But instead of an overlay effect, we’re looking for one that feels like it belongs to the scene, giving it depth and atmosphere.

Speaker Overhaul

Category: Sound automation UI
Compatibility: Blender 2.83, 2.93, 3.x
Preview: Real-time
License: GPL

Automate your scene’s audio within Blender with the Overhauled Speaker addon that can be synced to animations, model motion and world ambience. Stretching an animation will also automatically adjust any sound effects.

Did you see it

You can fully automate a character’s
audible steps with Speaker Overhaul.

Volumetric Pack

Category: Volumetric lights asset pack
Compatibility: Blender 2.83, 2.93, 3.x
Renderer: Cycles & Eevee
Preview: Real-time
License: Royalty Free

The volumetric pack for Cycles & Eevee with 19 light presets and smoke effects that react to the environment in Blender with quick real-time previews.

Productivity Workspaces

Category: UI skin, workspace
Compatibility: Blender 2.6x, 2.79, 2.83, 2.93, 3.x
License: Royalty Free

Change Blender’s default UI to a new refreshing breath of life to your workflow with the bonus of the productivity Workspaces, tailored specifically for modeling, animation, texturing and rendering.

Text Word Art

Category: Font, text art asset pack
Compatibility: Blender 2.83, 2.93, 3.x
Preview: Real-time
License: Royalty Free

Inspired by the retro WordArt from the past with its stylish and colorful expressions (also known as text art), Text Word Art aims to bring back that style of text in the 3D plains of Blender through the 3D-in-built text tool.

Did you know

You can put your shape keys in folders
and sub-folders with Master Shape Keys.

Eye Rigger

Category: Rigged eyeballs with viewtarget
Software: Blender 2.6x, 2.79, 2.83, 2.93, 3.x
License: Royalty Free

Gaze upon the lower thirds and overlay titles that give you the ease of motion graphics for any video production, whether YouTube or for your livestreams. With the simpler design they’re meant to give focus to the message as to nuke any confusion away from the viewer.

Title Overlays

Category: Lower-thirds, overlays pack
Software: Blender 2.83, 2.93, 3.x
Preview: Real-time
License: Royalty Free

Gaze upon the lower thirds and overlay titles that give you the ease of motion graphics for any video production, whether YouTube or for your livestreams. With the simpler design they’re meant to give focus to the message as to nuke any confusion away from the viewer.

Fog Ball

Category: Volumetric fog, mist
Software: Blender 2.83, 2.93, 3.x
Renderer: Eevee
License: Royalty Free

Backgrounds usually are a nuisance that needs covering up, but why go through the entire hassle of scene building when you can easily reduce that with the trick of fog or color volumes. But if you’d do it through procedural means in Blender, you’d be in a world of pain.