Blender

MALLET: Material Mode

Material Mode streamlines material application in Blender’s 3D viewport with a single click, making it perfect for map making across game and modeling engines. It also saves countless hours by removing the need to manage material slots and select faces manually.

MALLET: UV Aligner

Enhance Blender’s UV mapping capabilities with UV Aligner, featuring World Align, Justify, Fill, Transform, Scale, and other utilities. This addon empowers effortless adjustments, leveling up your UV mapping experience.

MALLET: World Align

Achieve reliable texture adjustment with World Align for Blender, utilizing world coordinates for consistent results. Say goodbye to UV breakage caused by rotations and positional variations, eliminating the need for manual adjustments. Simply select the object or desired faces, and with a single click, effortlessly achieve precise adjustments in no time.

Driver Exporter

Driving the motion of shape keys in Blender with a rig, with a visual presentation and with keyframed bones of animated values is a preferable workflow for animators.

Easy Bake 2 – Texture, UV, Procedural Materials and more

Combine different UV-mapped textures and materials, including procedural ones, in Blender using this addon. You can merge them into a single texture or separate them into individual pieces. Additionally, the addon allows for bulk baking of mixed textures or the separate baking of each texture.

Origin Align

This addon facilitates the precise and effortless placement of an object’s origin in Blender, allowing you to position it at the bottom, top, side, a selected face, or at various specific rotations.

Grid Sizer

Achieve precise grid resizing in Blender by effortlessly doubling or halving its dimensions across all viewports. This remarkable addon also allows you to instantly revert to the default size whenever needed.